Lockup: Socket Exception AND Connected=True

Jan 16, 2012 at 1:59 AM

I have a project running your library, randomly, a Socket.Exception occurs and the debug shows multiple threads exiting, however, the Connected property is still set to True and a loop occurs without returning any error at the function call.

Jan 17, 2012 at 2:03 PM

I would need more details to track this down.

What server do you use?

What code you running to cause this error?

What lines of code this error is occurring in?